Elite dangerous power plant engineering

For an explorer build I use the following: -FSD: greater jump range (duh!) -Thrusters: clean drive tuning (lower heat output; especially necessary in an AspX IMHO) -Life Support/non-heatsink utilities/stuff not mentioned here: lightweight modules. -Shields: low power shields. -Power plant: either A) a lower-grade overcharged in the case of not ...

Elite dangerous power plant engineering. I might truly maximize the power plant on a power-hungry combat build, or the FSD on an exploration build, but almost nothing else warrants doubling (or more!) the required …

If you just want basic engineering on your vulture, take it to farseer, she will give you fsd, dirty drive, a power plant increase which the vulture really needs and a couple of bits which escape me for the mo. Cmdr_Embryo Embryo • 6 yr. ago. Inara.cz will point you in the right direction of the Engineers.

Dec 20, 2021 · The power distributor is a superfluous module in exploration. The class and rating of distributors dictate their weight and total charge dedicated to SYS, ENG, or WEP. SYS governs energy output to modules like shield generators, ENG governs thruster speed, and WEP determines the capacitor capacitance for hardpoints. Heat is generated by a ship's Power Plant and other modules while it is operating under its own power, and by certain environments. The rate at which a ship accumulates and dissipates heat defines the number of intensive activities that ship can perform in a given period of time. The amount of heat that a ship currently has is displayed in the Heat …2 – Submit: Lower speed to zero (submit to the interdiction) 3 – Power Distributor: Set 4 pips to shields, and 2 to Engines. 4 – Evade: When dropped, turn 180, boost and set throttle to max. 5 – Plot a …The Dark Star. In the 2017 ED Novel "Premonition" by Drew Wagar, it describes the Oresrians as a relatively peaceful sect who fled the Violent Klaxian sect into human space. The Proteus Wave must have reached the Klaxians, and it is they who are sending the Stargoids against their new primary enemy: Humanity.Increased Range Frame Shift Drive is an engineer modification that can be applied to Frame Shift Drives. It increases maximum jump range at the cost of decreased integrity, and increased mass and power draw. It is available in 5 grades, with the highest grade offering up to 55% increase in optimal mass. This modification can be applied by the following engineers, up to the maximum specified ...Significant amounts of engineering materials. These can be readily farmed at Dav's Hope (Hyades Sector DR-V C2-23, Planet A 5, Coordinates 44.818, -31.389), and the Crashed Anaconda (Orrere, Planet 2 B, Coordinates 43.8122, -173.9722). Step 1: Felicity Farseer Time: Short Best Module: Frame Shift Drives Requirements:Power Plant. One of the most common misconceptions when it comes to exploration ships is that every module needs to be D-rated. This is a horrible idea for powerplants as it kills heat efficiency - it is a much …

You should worry about the heat more. Prefer Armored instead of OC. They can hit your power plant, but remember they can't damage it through your shields, with the exception of Thargoid Interceptors. Given the lack of AX, I'm assuming fighting the latter isn't a design goal. You also already have module reinforcement, so that should help as well.Are you looking for a new engine for your vehicle? Whether you’re replacing an old engine or upgrading to a more powerful one, finding the perfect engine for your vehicle can be a daunting task. With so many options available, it can be dif...Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. — In-Game Description The Guardian Hull Reinforcement Package (sometimes abbreviated to GHRP) is a module derived from Guardian technology. When powered, it increases a ship's hull integrity by a flat value, and also boosts resistance to …Location: Shou Xing / Rascal's Choice. Specialisations: Suits, Handheld weaponry. Locked. Unlock requirements: Complete 6 Covert theft and Covert heist missions.Apr 16, 2019 · Shield Generator - Enhanced Low Power / Thermal Resistance: Hera Tani: Power Plant - Overcharged: Swap with Marco to get G5 Armoured and use Marco for G4 Overcharged. Selene Jean: Hull Reinforcement - Heavy: Colonel Bris Dekker: FSD Interdictor - Expanded Capture Arc: Marco Qwent: Power Plant - Armoured (G4) If I remember right, the ship integrity influences the hardness of your hull. #1. EvolProdigy Jun 30, 2018 @ 10:26am. Power plant repair dock only. #2. CaptainKINGPIN Jun 30, 2018 @ 1:04pm. At 0% integrity your ships hull armor stops being armor and starts being tissue paper painted to look like armor. It’s always a good idea to repair when ...Overcharged. This enhancement loses module integrity and increases thermal load to provide increased power generation. The crafting cost is per 'roll'. Based on your reputation with the Engineer, the blueprint may require multiple rolls to complete.

English Experimental Effect Sign in to edit An Experimental Effect, formerly known as a Special Effect, is a bonus modification that an Engineer can apply to a weapon or module that already has an Engineering modification of any quality grade.The companion site for Elite:Dangerous. The game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons, logbooks ... Armoured. Module integrity is improved with this blueprint, allowing small improvements to power generation and heat efficiency, at the cost of increased mass. The crafting cost is per 'roll'. Based on your reputation with the Engineer, the blueprint may require multiple rolls to complete. In this guide for Felicity Farseer, I talk about how to get your invite, what is need to upgrade and how to do it. Here are some links that will help you out...

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Apr 24, 2020 · Apr 24, 2020. #3. They can make your ship run hot in my experience. Use it if you want more power but can’t or don’t want to engineer a normal one. They roughly equate to G4 engineering. So a normal PP engineered to G5 will outperform it. I usually stick one on my new builds until I’m happy with everything else. That will define the power ... Once the distributor has enough power from plant to activate, its recharge rate and max capacity are determined by its size, class and engineering. Flow Control reduces the amount of power the distributor needs to draw from your ship's powerplant to run, meaning you can have a smaller powerplant to run your ship.I might truly maximize the power plant on a power-hungry combat build, or the FSD on an exploration build, but almost nothing else warrants doubling (or more!) the required materials. My combat corvette, for example, has a 65%-complete G5 FSD that needed three mods; it jumps 16.7 LY. Jul 17, 2019 · Originally posted by Dolphin Bottlenose: Use A-rated modules (they are the most energy efficient). Use clean thrusters engineering. Use heat efficient power plant engineering. Use heat efficient special effects on engineering on those modules. Jul 17, 2019 · Originally posted by Dolphin Bottlenose: Use A-rated modules (they are the most energy efficient). Use clean thrusters engineering. Use heat efficient power plant engineering. Use heat efficient special effects on engineering on those modules. Mar 5, 2021 · These builds are designed for a balance between survivability, range, and overall utility. Reasoning for the design will come in the section after. Un-engineered Meta-Progression Builds. Listed in order of recommended progression: Hauler [coriolis.io] (2.4 Million) Diamondback Explorer [coriolis.io] (13 Million)

Consumes fuel to power all ship modules. Enhanced with Guardian technology to produce greater power output at the cost of heat generated and mass. This version is based on Guardian research and has resistances to Thargoid-specific disruption technology.In-Game Description The Guardian Hybrid Power Plant is a Power Plant that has been modified …The Pulse Laser is an energy weapon that emits intermittent laser blasts while being fired. Compared to other energy weapons, Pulse Lasers are relatively weak, but they are cheap, and their low power consumption and heat generation allows them to be fired more frequently. All newly-purchased ships, regardless of size or manufacturer, always ...Significant amounts of engineering materials. These can be readily farmed at Dav’s Hope (Hyades Sector DR-V C2-23, Planet A 5, Coordinates 44.818, -31.389), and the Crashed …In this Elite Dangerous guide from EDTutorials by Exigeous we look at the best way to unlock the Guardian Power Plant to increase your power output without n...Elite Dangerous. Features of Elite. Ships & Engineers . Engineers ... POWER PLANT - LOW EMISSIONS POWER PLANT (GRADE 3) Engineer: Hera Tani or Marco Qwent ... Thank you very much, it all started with notes I was taking during my engineering for exploration. I then decided to turn it into a little guide to help others, only took like 6 hours lol.My conda has the absolute smallest power plant and thrusters I can put on it and I always do stripped down. No real need for other engineering on thrusters or PP on a dedicated explorer. I have most modules turned off when not in use, but ive still got a 75ly range with an SRV and SLF plus everything to repair any damage (less the power plant ...Really invaluable in combat. Power capacity depends on your ship loadout. Better modules need more power and some ships have better powerplants than others. If you have to much power consumption, modules will start powering down. Mind you, as wolf said earlier, that is not nescessary a bad thing.The Asp Explorer is the civilian version of the military model Asp MkII (which first saw service in 2878). Lakon Spaceways now owns the licence to construct these ships and has marketed them heavily at customers looking for their first multi-crewed ships. The ship class has earned a solid reputation for long-range missions and those requiring ...

Increased Range Frame Shift Drive is an engineer modification that can be applied to Frame Shift Drives. It increases maximum jump range at the cost of decreased integrity, and increased mass and power draw. It is available in 5 grades, with the highest grade offering up to 55% increase in optimal mass. This modification can be applied by the following engineers, up to the maximum specified ...

It might be a little lighter but its power output and heat efficiency are dumpster fire. My Exploraconda has a 5A power plant. Its only 10 tons wheras a 5D is 8 tons but the D rated one has 5 Mw less power and almost a 50% worse heat efficiency. I went with Armored engineering and a stripped down experimental. Power Plants are nuclear fusion reactors which supply ships with energy. They consume and fuse fuel ( hydrogen atoms ) to release the energy in the form of heat. This energy is converted into electricity and measured in watts .The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! ... You could always try an engineered b power plant they have higher integrity and better heat efficiency at the cost of a little mass and power generation, you should be able to work any power problems out in the module priority menu. I find that A power ...Thargoid Combat is the most difficult content available in Elite Dangerous. It requires a combination of advanced ships, specialized modules, and high-skilled piloting to be successful, but in return it is one of the most lucrative activities in the game, and the central focus of the current narrative. This guide is designed to help players learn the details to …Power Plants are nuclear fusion reactors which supply ships with energy. They consume and fuse fuel ( hydrogen atoms ) to release the energy in the form of heat. This energy is converted into electricity and measured in watts .Professor Palin spent the early part of his career in the Federation, but in 3301 he decided to establish an independent institute dedicated to studying the Thargoids. The following year, he set up a research base in the Maia system focused on the development of new defence technologies. He continues to research the Thargoids in Arque, and is considered one of …Location: Shou Xing / Rascal's Choice. Specialisations: Suits, Handheld weaponry. Locked. Unlock requirements: Complete 6 Covert theft and Covert heist missions. The Guardians were an alien humanoid species who developed a highly advanced civilisation that spanned the galaxy. They were driven to extinction 1-2 million years ago by the Constructs, intelligent machines that the Guardians had created to serve as their labour force and military. The Ancient Ruins of the Guardians were first discovered in the …Manufactured Cost Rarity; Grid Resistors Ship Wreck Salvage / Mission: 5 / / / / / Heat Vanes Ship Wreck Salvage / Mission: 1 / / / / / Grid Resistors Ship Wreck Salvage / Mission: 5 / / / / / Heat Vanes Ship Wreck Salvage / Mission

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Overcharged Power Plant is an engineer modification that can be applied to Power Plants. It increases total power output, at the cost of decreased integrity and heat efficiency. It is available in 5 grades, with the highest grade offering up to a 40% increase in power generation. 1 Availability 2.1 Primary Effects 2.2 Materials Required 3 1 Engineering Mechanics 1.1 Unlocking an Engineer 1.2 Using Blueprints 2 List of Engineers Engineering Mechanics Unlocking an Engineer Each engineer has 3 prerequisites before they can be used: They must be discovered, either through public knowledge (first 5) or through another engineer (other 15) If you have a downsized Power Distributor for exploration, losing a little capacity could mean you cant boost your ship at all. If you pay attention youll notice (with 4 pips to engines) where an A-rated PD uses like 3 bars of power in the distro to boost, B-rated needs 4, C needs 5 and so on to the point where eventually theres not enough power in the distro needed to boost. Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. — In-Game Description The Guardian Hull Reinforcement Package (sometimes abbreviated to GHRP) is a module derived from Guardian technology. When powered, it increases a ship's hull integrity by a flat value, and also boosts resistance to …Elite Dangerous. Features of Elite. Ships & Engineers . Engineers ... POWER PLANT - LOW EMISSIONS POWER PLANT (GRADE 3) Engineer: Hera Tani or Marco Qwent ... Thank you very …In this tutorial we look at engineering power distributors. You'll need the engineer The Dweller unlocked to gain access to these blueprints and experimenta...Manufactured Cost Rarity; Grid Resistors Ship Wreck Salvage / Mission: 5 / / / / / Heat Vanes Ship Wreck Salvage / Mission: 1 / / / / / Grid Resistors Ship Wreck Salvage / Mission: 5 / / / / / Heat Vanes Ship Wreck Salvage / MissionApr 24, 2020 · Apr 24, 2020. #3. They can make your ship run hot in my experience. Use it if you want more power but can’t or don’t want to engineer a normal one. They roughly equate to G4 engineering. So a normal PP engineered to G5 will outperform it. I usually stick one on my new builds until I’m happy with everything else. That will define the power ... Efficient Weapon. Engine Focused Power Distributor. Category:Engineer Upgrades for Pilot Equipment. Enhanced Low Power Shield Generator. Expanded Capture Arc Frame Shift Drive Interdictor. Expanded Probe Scanning Radius Scanner. Experimental Effect. Category:Experimental Effects. F.Overcharged Power Plant is an engineer modification that can be applied to Power Plants. It increases total power output, at the cost of decreased integrity and heat efficiency. It is available in 5 grades, with the highest grade offering up to a 40% increase in power generation.The companion site for Elite:Dangerous. The game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons, logbooks ... ….

1 Engineering Mechanics 1.1 Unlocking an Engineer 1.2 Using Blueprints 2 List of Engineers Engineering Mechanics Unlocking an Engineer Each engineer has 3 prerequisites before they can be used: They must be discovered, either through public knowledge (first 5) or through another engineer (other 15) Significant amounts of engineering materials. These can be readily farmed at Dav's Hope (Hyades Sector DR-V C2-23, Planet A 5, Coordinates 44.818, -31.389), and the Crashed Anaconda (Orrere, Planet 2 B, Coordinates 43.8122, -173.9722). Step 1: Felicity Farseer Time: Short Best Module: Frame Shift Drives Requirements:Felicity Farseer is a legendary explorer, who engineered her own improvements to her Asp Explorer early in her career. She is willing to share some of that knowledge with fellow explorers and also operates an extensive training programme for technicians and mechanics heading out into the black. She based herself here at her father's mining and ...Heat is generated by a ship's Power Plant and other modules while it is operating under its own power, and by certain environments. The rate at which a ship accumulates and dissipates heat defines the number of intensive activities that ship can perform in a given period of time. The amount of heat that a ship currently has is displayed in the Heat …Outfitting is a service available at most Stations and Surface Ports that allows pilots to buy, sell, store, install, remove, and swap different weapon and equipment modules for their ship. If a station has Outfitting available, it always also has Livery customisation as well. Outfitting can only be accessed once a ship has been fully secured within a sealed …Once the distributor has enough power from plant to activate, its recharge rate and max capacity are determined by its size, class and engineering. Flow Control reduces the amount of power the distributor needs to draw from your ship's powerplant to run, meaning you can have a smaller powerplant to run your ship.Experimental Effects applied at lower grades persist when upgrading. So you can apply Ex. Effects at nearby engineers with lower grades before upgrading remotely to G5, like Power Plant/Distributor at Qwent and Thrusters G1-G3 at Farseer/Martuuk (no need to go out to Palin anymore!) -Thanks u/planet_hopper_52!Consumes fuel to power all ship modules. Enhanced with Guardian technology to produce greater power output at the cost of heat generated and mass. This version is based on Guardian research and has resistances to Thargoid-specific disruption technology.In-Game Description The Guardian Hybrid Power Plant is a Power Plant that has been modified with Guardian technology. Compared to a power plant ... Elite dangerous power plant engineering, Thermal Spread is an Experimental Effect that can be applied to modules through Engineering. For Frame Shift Drives and Thrusters it decreases thermal load whereas for Power Plants it lowers the heat efficiency value. The net effect for all is a lower heat generation. This upgrade is useful for Silent Running builds, ships with heat problems ..., Low emissions Power Plant is an engineer modification that can be applied to Power Plants. It increases heat efficiency, at the cost of decreased power generation. It is available in 5 grades, with the highest grade offering an up to 65% increase in heat efficiency. This modification can be applied by the following engineers, up to the maximum specified grade: Felicity Farseer (Grade 1) Marco ..., Collected on planet surfaces and from asteroids.Sulphur, S, atomic number 16. Melting point 388K. Sulphur is mainly used as a precursor to other chemical like sulphuric acid. It's also a key component in many biological and chemical applications, including fertilisers.In-Game Description Sulphur is a Raw Material introduced in v2.0. Surface Prospecting: …, Overload Munitions is an Experimental Effect that can be applied to a weapon through Engineering. They are experimental munitions that convert 50% of explosive damage to thermal. This effect is available for the following weapons: Mine Launcher Missile Rack Pack-Hound Missile Rack Seeker Missile Rack 3 x Germanium 5 x Filament Composites …, Farseer def can, but can't remember if it was to level 5. Farseer is only level 1. In beta the engineer Marco Qwent in Sirius did power plants to level 4, getting the invite isn't so easy in the live game though don't know what's needed yet. Yes there is. Got it. , My conda has the absolute smallest power plant and thrusters I can put on it and I always do stripped down. No real need for other engineering on thrusters or PP on a dedicated explorer. I have most modules turned off when not in use, but ive still got a 75ly range with an SRV and SLF plus everything to repair any damage (less the power plant ..., The Krait MkII is a reimagining of the Krait Lightspeeder, which was originally manufactured by Faulcon DeLacy in the 3100s. Although the new ship is larger than the original, it possesses many of the same characteristics, emphasizing speed, manoeuvrability and firepower over defensive capability. The ship also boasts a fighter bay and space for up …, Manufactured Cost Rarity; Grid Resistors Ship Wreck Salvage / Mission: 5 / / / / / Heat Vanes Ship Wreck Salvage / Mission: 1 / / / / / Grid Resistors Ship Wreck Salvage / Mission: 5 / / / / / Heat Vanes Ship Wreck Salvage / Mission, Key components replaced with versions crafted from lightweight materials and all extraneous parts removed entirely to reduce mass.In-Game Description Stripped Down is an Experimental Effect that can be applied to modules and weapons through Engineering. It reduces mass by 10%. The effect is available for the following weapons and modules: …, As much as you can get. You might get in situation when you will be down to 50% power due to PP damage, that's where extra power might save you. Also ships like Vulture are very tight on power even with best PP, so answer shapes on it's own. Explorers should look for maximum heat dissipation efficiency and lower mass., B rated means more mass (a lot more, given it's size 8), which means less jump range. I recommend you actually downgrade to 7A. That should give you the same power as 8C at far less mass, and the same cost as 8B. Then just engineer it with armored (more mass but much more integrity and a little more power, good for PvP) or overcharged (less ..., This double-engineered power plant is a monster! Just received delivery of the double-engineered 3A powerplant from the '9 Martyrs' CG and this thing is amazing! I know it's only a class 3 but it generates 18.24MW with an efficiency of .45 and an integrity of 137! And this is without an experimental like Thermal Spread. , The Power Plant is likely to be the most trouble to get engineered, but this build is otherwise pretty forgiving. It doesn’t need to be fully-engineered to work great, but once it is, it’s a ..., Outfitting is a service available at most Stations and Surface Ports that allows pilots to buy, sell, store, install, remove, and swap different weapon and equipment modules for their ship. If a station has Outfitting available, it always also has Livery customisation as well. Outfitting can only be accessed once a ship has been fully secured within a sealed …, Overcharged Power Plant is an engineer modification that can be applied to Power Plants. It increases total power output, at the cost of decreased integrity and heat efficiency. It is available in 5 grades, with the highest grade offering up to a 40% increase in power generation. See more, Guardian FSD boost modules will increase your jump range up to 10.5Ly, quite useful if you're into exploration/passenger missions. In this Elite Dangerous tutorial from EDTutorials by Exigeous we look at the process to unlock Guardian Frame Shift Drive Booster (FSD) in Elite Dangerous for maximum range., Engineering. All components of an Anti-Xeno ship should be fully engineered for maximum performance. Thargoids are incredibly advanced and deal far more damage than any human NPC in the game. Not only this, but they have a slew of special attacks that can devastate a ship that is not properly prepared. If you are unable to engineer everything ... , 1. A bit confused about efficiency of some upgrades. On my scout Viper MKIV I have upgraded FSD to G5 Increased Range - Deep Charge. Literally every ship I tried in Coriolis Tool benefited most from Mass Manager, providing slightly better range and MUCH better total jump range. What's the point of Deep Charge? What ships may benefit from it? …, Notes []. Technology Brokers were added with Elite Dangerous: Beyond Chapter One (3.0) on February 27, 2018. Their services are only available to owners of Elite Dangerous: Horizons.; From October 15, 2020 to October 29, 2020, the Technology Broker at Bray Landing in Yuanjia gained all unlockable items, with the exception of the three Guardian …, It might be a little lighter but its power output and heat efficiency are dumpster fire. My Exploraconda has a 5A power plant. Its only 10 tons wheras a 5D is 8 tons but the D rated one has 5 Mw less power and almost a 50% worse heat efficiency. I went with Armored engineering and a stripped down experimental. , Armoured Power Plant is an engineer modification that can be applied to Power Plants. It increases integrity, at the cost of increased mass. It is available in 5 grades, with the highest grade offering up to 120% increase in module integrity. This modification can be applied by the following engineers, up to the maximum specified grade: Felicity Farseer (Grade 1) Marco Qwent (Grade 4) Hera ... , Blaster: Charge enhanced power distributor: it recharges quicker, letting you fire longer. Efficient burst: lower distributor draw and heat, small increase in damage. Long range burst: increased range and no damage drop-off. Most weapons start doing less damage after 500-600m, dropping to zero at full range., TL;DR. 1. Get power doodad to put into reactor. 2. Cut your way in via maverick suit and insert doodad into doodad holder. 3. Close doodad holder (or open it) via the easy-to-miss touch console to the left and power it on. #4. Embrace Heresy Apr 4, 2021 @ 4:09pm., Blueprint:2x Cadmium [Surface Prospecting]1x Conductive Ceramics [Ship Salvage (Transport ships)]2x Pharmaceutical Isolators []1x Energy Grid Assembly ..., 1. A bit confused about efficiency of some upgrades. On my scout Viper MKIV I have upgraded FSD to G5 Increased Range - Deep Charge. Literally every ship I tried in Coriolis Tool benefited most from Mass Manager, providing slightly better range and MUCH better total jump range. What's the point of Deep Charge? What ships may benefit from it? Should I rather stick to Mass Manager on each Ship ..., Ships, modules and personal equipment search results. No station within 5000 Ly range found. The companion site for Elite:Dangerous. The game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons, logbooks, galleries, galaxy information and much more..., I might truly maximize the power plant on a power-hungry combat build, or the FSD on an exploration build, but almost nothing else warrants doubling (or more!) the required materials. My combat corvette, for example, has a 65%-complete G5 FSD that needed three mods; it jumps 16.7 LY. , In this tutorial we look at engineering power plants. You'll need the engineer Hera Tani unlocked to gain access to these blueprints and experimental effect..., Apr 24, 2020. #3. They can make your ship run hot in my experience. Use it if you want more power but can’t or don’t want to engineer a normal one. They roughly equate to G4 engineering. So a normal PP engineered to G5 will outperform it. I usually stick one on my new builds until I’m happy with everything else. That will define the power ..., - Downgrade Power Plant to the lowest class possible then engineer it (overcharged) I'm using a 4A overcharged PP on my Anaconda - Lightweight Sensors and Life support. - 1D Power Distributor unless you want to boost with your ships. On my Anaconda a 7D engineered PD for engine allow me to boost. Shield : - Lowest Prismatic Shield possible., A-class power plants are tougher and take less heat damage once you come close to the star to scoop fuel. That means you can stand there longer and not overheat – and …, 8A base is 36MW at 40%. 8A G5 Armored + Monstered improves both those to 42.3 at 35%. G5 OC + Thermal Spread is the other way to offset, and that gives 50.4 at 45%. Going all out for power with G5 OC + Monstered gives 52.9 at 50%. So basically whichever of those combos gives you just enough power to run what you want to run, and keeps your heat ..., It might be a little lighter but its power output and heat efficiency are dumpster fire. My Exploraconda has a 5A power plant. Its only 10 tons wheras a 5D is 8 tons but the D rated one has 5 Mw less power and almost a 50% worse heat efficiency. I went with Armored engineering and a stripped down experimental.