Hoi4 doctrines. The historic game setting is the easiest for avoiding this step as most countries run like trains on a track, but for non-historic, this can be a crucial step. Step 3 - Stage the War. Sometimes this is a focus, other times it's a reclaim core state option, and others still it's simply: 'Justify War Goal.'.

r/ hoi4. Join. Posts Wiki Patch Notes Dev Diaries Discord. Hot. Hot New Top Rising. Hot New Top. Rising. card. card classic compact. 18. pinned by moderators. Posted by. Extra Research Slot. 1 month ago. Help Thread. The War Room - /r/hoi4 Weekly General Help Thread: September 4 2023. 18. 69 comments. share. save. 7. Posted by. Extra Research …

Hoi4 doctrines. With 20% all adults serve + mass assault 5%, that's 11.7 million recruitable manpower. That's not bad, but it's not like you can eat a 10-15 million manpower loss with that and still keep 2 million+ deployed manpower. The Soviet Union with the same Mass Assault and All Adults Serve has 40.3 million recruitable manpower.

Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.

In the TW phase, there is only a 33% chance per day that the enemy rolls the one tactic that doesn't have a -25% modifier, while all of the defenders have a -25%, for a total of -50%. After you roll TW, there is only a 33% chance of -25% width, and the remaining 66% of the time its -50%.Mass Assault doctrine. If you have manpower and train time bonuses (looking at you Russia and China). Mass Assault doctrine is for you. specifically the deep battle, relentless assault ability. You have a long line of troops constantly attacking, the enemy will run out of supply and man power over long periods of time.

5. On the top left, you have the research button (under the stability indicator) click on it. Make sure you KEEP the window that says "are you sure... progress". 6. Click on a NEW slot. 7. Click on a different doctrine other than the one in step 4, and click on RESEARCH. 8.Jan 17, 2023 · Choose Fleet In Being if: You plan to use a traditional, well-balanced navy OR if you can’t decide. With Trade Interdiction being dethroned, Fleet in Being is now considered the best all-around naval doctrine thanks to its bonuses to all ship types. Its bonuses are focused on capital and screening ships, making it the strongest doctrine for ...However, the doctrine is defensively quite weak. Take the right branch, then the right branch. The first right branch gives access to the tactic 'breakthrough', by far the best tactic in the game! - Superior Firepower doctrine: The most versatile and best doctrine, as it is great at both defense and offense. This doctrine simply gives lots of ...I wrote a program to calculate every singe possible tank, give me your stats and I'll tell you the cheapest tank that fulfills them. 763. 2. 67. r/hoi4. Join.Mobile Warfare is amazing if you want to use big width tanks like Germany and USA. most right one (dunno the name) is the best for minors or nations like China who likes to spam troops (infantry only). it also offer 5% recruit population which is super op for smaller nations.In the doctrine tree, click on the first one of the tree you want to change to. Could you elaborate? Air doctrine just give bonuses to you planes so they at up cumulatively. So it is not just the latest one working but all of them. In Officer corps -> Air Force Command - there's shown a doctrine, the last researched one.Hearts of Iron IV. 2016. Browse game. Gaming. Browse all gaming. one of the most common questions when i play multiplayer is which doctrine should i go? even as germany in hoi4 italy and japan ...Go to where ever your Millennium Dawn mod files are located and then follow these paths. gfx\interface\technologies\Generic\Air_Doctrines. gfx\interface\technologies\Generic\Land_Doctrines. gfx\interface\technologies\Generic\naval_doctrine. In those folders you should see all the generic doctrine icons. They are only 66x66 pixel size and ...Ranking Hoi4 support companies from best to worst. There are a ton of support companies that just don't do that much. Twitch.tv/71Cloak

1.10 Naval Doctrine Guide. Fleet in being has one use. It's very good at Anti Submarine Warfare, which is important in MP if people are spamming subs. Base Strike is also good too. Also if you start with it you get +10% minelaying which is useful if you don't care about navy but had a stating fleet that you could throw minelaying on like the ...A Noob's guide to Land Doctrines. Just a quick noob's guide to Land Doctrines in HOI4. MOBILE WARFARE Main users: Germany. The AI seems most likely to take this doctrine - especially AI Spain. Giving a starting bonus of a bunch of planning speed, some movement bonuses and Tank...It could give speed bonus, Moving org loss bonus, Fuel consumption bonus, maybe even a motorized line arty bonus, more ORG for motorized/mechanized inf. Also increased hardness on Mechanized. Focus on exploit weak point with speed instead of raw power by Tank.I generally like to switch up doctrine choices for variety and roleplay, but I have a very hard time justfying Mass Assault…more than ever. Army Experience is hard to get and at a premium, and most the game youll probably end up only getting the first 2-3 ranks of a doctrine when youre using Army Exp for spirits, division changes, and/or tank templates (unless youre getting into knock down ...

After 400 hours of playing Hearts of Iron IV, I have finally gotten 400 hours of playtime in Hearts of Iron IV. 144. 6. r/hoi4. Join.

Japan SP Guide 2021. By Molvanîa! This short guide will explain how to take over China with minimal losses in good detail, discussing strategies and mechanics. Spy Agencies will also be included. By executing this guide, you should be able to secure East Asia, allowing Germany to get a foothold against the Soviets in Europe and ultimately win ...

Air Supremacy + Ground Support, all you'll ever need. Battlefield Support is best. Gives you excellent CAS and you don't really need anything else outside of Strategic/Naval bombers for their niches. Even then, Strategic is only useful if you can't physically invade an enemy's industrial heartland and NAV is only useful for destroying enemy ...However, the doctrine is defensively quite weak. Take the right branch, then the right branch. The first right branch gives access to the tactic 'breakthrough', by far the best tactic in the game! - Superior Firepower doctrine: The most versatile and best doctrine, as it is great at both defense and offense. This doctrine simply gives lots of ...The Soviet Doctrine of Deep Battle relied on shock units creating gaps exploited by tanks in a continuous offensive to make large penetrations (100-200km Deep) and threaten the enemy rear. Deep Battle is about “go big or go home” essentially. Massive encirclements impossible by anyone using Mobile Warfare are possible and in fact very easy.OI has the fighter agility and the same air superiority as strategic until the very final doctrine. OI will dogfight better over naval tiles and BS has better everything else except for the 10% agility that OI has. Mission efficiency is basically useless except in sea zones and specific parts of the map.Submarine doctrines are allowed but low priority - don't be ahead in sub doctrine compared to the other branch, don't do them while at peace, and don't do them until you've gotten rid of the Bureau of Ordnance spirit. For Japan land doctrine is GBD - Infiltration. For naval, pick Base Strike and prioritize Carrier Primacy.

im gonna make a mod that extends the land, air and naval doctrine trees, but i have absolutely no clue on what and where im modifying, i couldnt find…When Hoi4 was released, I toyed around a bit with Germany, but found it too buggy last summer. Now I have returned, and I have NO clue, what I am doing with the naval branch of Hoi4 - and thus also with naval air combat, which is what I was mostly interested to learn about. This thread has given me lots to ponder - thank you all.Go to where ever your Millennium Dawn mod files are located and then follow these paths. gfx\interface\technologies\Generic\Air_Doctrines. gfx\interface\technologies\Generic\Land_Doctrines. gfx\interface\technologies\Generic\naval_doctrine. In those folders you should see all the generic doctrine icons. They are only 66x66 pixel size and ...It depends on what you want to do with your airforce. If you are willing to commit to mass producing planes(40-70 factories on fighters and 20+ on cas by 41) and are going to win the air war then battlefield support is probably the best because it maximizes cas damage which is really good right now.This doctrine is the best for the players who like attacking strategic targets and weaken the opponent without risking their own land units. It harmonizes well with Grand battleplan and Superior firepower of land doctrines. Battlefield support. In the case of this doctrine, aviation and land forces cooperate closely.What the doctrines are good for: If you do anything involving a very large quantity of tank divisions: Mobile Warfare with Blitzkrieg. If you are doing anything involving a decent quantity of tank divisions but with still a good focus on having your infantry not suck, Mobile Warfare with Mobile Infantry (for infantry org).Jan 18, 2021 · The Big 4: All Land Doctrines. Hearts of Iron IV gives the player a choice between 4 different Land Doctrines, each one of them with distinctive army approaches, making them effective on certain army builds and playstyles: – Mobile Warfare – Superior Firepower – Grand Battleplan – Mass Assault –. Also, every single one of them have ... Unless you're Germany or the U.S. you should always go for SF as far as I'm concerned. Part of it is that you want to fully load your divisions with support companies (integrated support doctrine branch), which can be harder to do with a poor industrial base. SF is still the best in 95% of all situations though. #7.Check out this list of Frequently Asked Questions prepared by the developers first. The following answers have been provided by Ted52, creator and main developer of Millennium Dawn: Modern Day Mod. Millennium Dawn: Modern Day Mod (MD) is a total modification ("mod") for Hearts of Iron IV created by Ted52 and set between 2000 and 2050.Aug 24, 2020 · A doctrine that boosts your soft-attack firepower. The goal is to win the damage race by wearing down the enemy more than you wear down your own. The additional buffs are concentrated in the second half of the game, making it a strong doctrine for the endgame. Distributed Support/Shock and Awe. Hearts of Iron IV. 2016. Browse game. Gaming. Browse all gaming. one of the most common questions when i play multiplayer is which doctrine should i go? even as germany in hoi4 italy and japan ...Mobile Inf Totals: +170 org, +0.5 org recovery speed per hour, 10% speed to mot. And. Blitzkrieg ARM: (1+2+3)x15= 90 bonus org, 0.2x15 = 3 recovery, +20% breakthrough. Blitzkrieg MOT: 5x5 = 25. Blitzkrieg Totals: +115 org, +3 org recovery speed per hour, +20% tank breakthrough. The bonus 10% motorized speed seems kind of useless compared to the ...Superior Firepower because it's superior. Jokes aside though as Japan you'll be fighting an offensive war against China and unless you're memeing and playing a tank Japan, your army consists of infantry + artillery only. Superior Firepower is just the best doctrine for this. All the jungle and mountain region attrition will screw up armor in ...Jun 23, 2016 · It's not bugged. The Monroe Doctrine initially only blocks Europeans from DoWing American countries (which is why your first wars went well), but once US goes down the "Reaffirm Monroe Doctrine" national focus tree and finishes "Pax Americana", it can intervene in internal American wars. So what happened was that the US completed …The strongest doctrine is Superior Firepower. A soft attack boost for armored vehicles and the entire army in general is an ultimate. But in defense, the doctrine is also good: your divisions do so many soft attacks that the German divisions quickly lose organization and combat capability. In addition, you get air superiority bonuses.My assumption is that they were taking a lot of hits over and above their defense, even with the armor bonus. I switched their template to 9/1 (inf/ht) as an experiment to raise their defense and they started holding the line a little better. The fighting was slow, but I was hardly losing any men at all.Same for easterm Romania. Then, lure turkey out by placing your two main armies at Bulgaria's northern and western edges, giving them some space to go out. Then, encircle them and push fast to get a foothold past istanbul. Once you get that foothold with about 20 divs encircled back home, it's over.

1 - Doctrines shouldn't be something that you research from day 1 until you finish them, there should be a ahead of time penalty on them, like every other research. Modern blitzkrieg shouldn´t be available in 1939 same thing with air skirmish of operational integrity. This way you have more time to research other doctrines and other things.Japan was the leader of the Axis powers in the Pacific Theater. Some consider that World War II actually began with the invasion of China by Japan, first by taking Manchuria and installing their puppet the Manchukuo regime. In 1937, after the Marco Polo Bridge Incident, Japan declared war on China, beginning the Second Sino-Japanese War in which Japan invaded and conquered much of eastern ...HOI4 Best Naval Doctrine. 1. Fleet in Being. A strong fleet focused around battleship means that we are a force to be reckoned with when deployed at sea. If you have chosen a big country with huge naval industry, pick the fleet in being. Recommended for UK and Italy. 2.This doctrine focuses on infantry and motorized infantry. The MW doctrine also has a lot of organization, but breakthrough gives a bonus to tanks, and no bonuses to planning or anything like that. SF is quite versatile, but the maximum profit comes when using tanks. MA is mostly for infantry, but can be good for mechanized infantry: the main ...Infantry generally is bad at attacking and good at defending due to low break and high def stats. 7-2 are still bad at attack even if better at it than 10-0 and can't push out defending 10-0 or 7-2 without other advantage (like tech, air, outnumbering). 10-0 is in the same spot. 10-0 requires less research, resources, and has more reliable ...Hearts of Iron IV. A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning bonus. Plans do not have to be drawn in order to give divisions orders, but are generally recommended as they reduce micromanagement and ...Doctrines here are strictly focused on development of various advantages of the fleet, depending on how you want to win your see domination. Maintaining control of …The historic game setting is the easiest for avoiding this step as most countries run like trains on a track, but for non-historic, this can be a crucial step. Step 3 - Stage the War. Sometimes this is a focus, other times it's a reclaim core state option, and others still it's simply: 'Justify War Goal.'.

Nordic and broad reworks. I think a dlc remaking the focus trees of all (roughly) central european nations, includings ones that have focus trees that are outdated; examples being the netherlands, czechoslovakia, austria, germany, and hungary. Nordic Countries: Sweden, Denmark, Norway, Finland, and Iceland.Grand Battleplan Doctrine. I have been experimenting with different doctrines lately — and I must say, that I am quite surprised about the negativity concerning the Grand Battleplan Doctrine. Of course, your front line becomes more static, but it's much easier to break through a reinforced enemy line with the planning bonus.Apr 11, 2022 · You can pick any doctrine and succeed though. Most of the moves that require most precision/are actually hard for China/Communist China come before you have most of a doctrine filled out. IMO this also favors SF (10% more soft attack damage for the divisions you actually have is useful), but it's not a big deal.In refititing you can’t remove/refit armour or engine because it’s way too expensive so don’t. Fresh heavy cruisers should have as many light cruiser batteries as possible with one heavy battery the best secondary battery you have and NO ARMOUR. Use interwar dds for anti subs and use tacs to kill them. 7.Best Doctrine For China in MP. Revolution 11. Jun 21, 2016. Jump to latest Follow Reply. I have been interested in playing China during MP sessions against human Japan. What is the best doctrine for a defensive China facing a quick war from Japan? I would be picking doctrine focuses at first to get better doctrine against Japan...However, I am wondering if it would be interesting for gameplay that certain land doctrines or branches give negative effects (i.e. increase in supply consumption, increase in minimum training time, decrease in division speed). Of course, regardless of the doctrine branch, the overall positives should outweigh the negatives.Expanded game rules including switching between base game and Road to 56 trees, and player control over peace conferences. Many behind the curtains bug-fixes and improvements to things like the AI compared to the base game. Dedicated Art in the style of Vanilla, ranging from portraits, focuses, and spirits to all sorts of different icons.Hearts of Iron IV. A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning bonus. Plans do not have to be drawn in order to give divisions orders, but are generally recommended as they reduce micromanagement and ...Update: tried it myself, and yes it does reset the rest. Though it reaserched it instantly for some reasons. 1. Nildzre • General of the Army • 2 yr. ago. You get the 1st one completed instantly when you switch branches and you advanced into the previous one a bit. 1. Dark_Knightredt • 2 yr. ago.Air Doctrine Comparison Chart. Strategic Destruction Battlefield Support Operational Integrity Air Related Air Superiority 30% 30% 15% Air Superiority Mission Efficiency 20% 15% 20% Fighter Detection 10% 15% 20% Fighter/Heavy Fighter Agility 10%...Doctrines Explanation By ASSPIRE and 1 collaborators This a guide that explains how the 3 types of doctrine work and what's the best pick. 3 4 5 Award Favorite …France can already get Heavy 3 by 1939, although it requires research coordination with other players and tech stealing. Blecao • 2 yr. ago. that may or may not be the case if you talk abaut the game. the H35 was put in 1930 for example in the old tree but honestly what you say would make a lot of sense.Air Supremacy + Ground Support, all you'll ever need. Battlefield Support is best. Gives you excellent CAS and you don't really need anything else outside of Strategic/Naval bombers for their niches. Even then, Strategic is only useful if you can't physically invade an enemy's industrial heartland and NAV is only useful for destroying enemy ...So, I have found either no clear answer to this, or contradictory answers, so I will ask. Exactly which doctrine bonuses would apply to cavalry? None? Only those that do not specify a specific unit type (e.g. Trench Warfare under Grand Battleplan's "Max Entrenchment 10%")? Frontline Battalions (e.g. Superior Firepower's first bonus "All Frontline Battalions: Soft Attack 20%")? All Infantry and ...The best doctrine for a big battles is 'Fleet in Being'; especially the last slot of this doctrine is very important (10% attack increase). If you are playing as a major nation, ... This scales [hoi4.paradoxwikis.com] with the 'hourly change' value and the 'Base detection' value. This phase is skipped when detecting enemy surface ships.Jun 6, 2016 · Beginner's Guide to Doctrines. GAGA Extrem. Jun 6, 2016. Jump to latest Follow Reply. Just as with the Unit Design guide, I'll keep things short. The same disclaimer applies: This is a *personal opinion*, not the only correct way of looking at the Doctrines. - - - - - - - - - - Land Doctrines: Blitzkrieg Basics: - Better Armor... Feb 1, 2017 · This doctrine is a sound solution for those of the players that like meticulous defining of frontlines and who like seizing areas after actions have been planned in detail. This doctrine concerns all of the land units and this is what makes it an universal one. Especially for those of the players that value diversity of units, rather than focus ... May 22, 2022 · Drop all of the Submarines down to 1 construction and finish them off as well. Any additional dockyards will produce convoys while we wait on Technologies for ships to be researched. Merge up your fleet and set them to exercise to level 3. Make sure all newly produced ships also end up in the fleet.

What the doctrines are good for: If you do anything involving a very large quantity of tank divisions: Mobile Warfare with Blitzkrieg. If you are doing anything involving a decent quantity of tank divisions but with still a good focus on having your infantry not suck, Mobile Warfare with Mobile Infantry (for infantry org).

The historic game setting is the easiest for avoiding this step as most countries run like trains on a track, but for non-historic, this can be a crucial step. Step 3 - Stage the War. Sometimes this is a focus, other times it's a reclaim core state option, and others still it's simply: 'Justify War Goal.'.

SF is a tank doctrine. I am willing to argue that SF is the better tank doctrine. MW is more of an exploitation doctrine. I don't think that the amount of a boost that MW gives you in the maneuver phase outside of combat offsets the bonuses that SF would give you inside of the combat.Land doctrine allows a nation to specialize the way its army conducts land warfare. Land doctrines can be reviewed and unlocked from the Officer Corps . There are four …Go to hoi4 r/hoi4 • by ... Grand Battleplan can be a really good doctrine if you continue down the infiltration path. If the first couple years are just defense and holding, grabbing that plus the engineering school and static defense from the army XP and then the bonuses in the Red Army focus path will make you a defensive juggernaut.In this guide I give a short overview of what the Superior Firepower doctrine in Hearts of Iron IV does and what possible applications it could have. More gu...Land doctrine/Sample divisions with doctrine bonuses - Hearts of Iron 4 Wiki Land doctrine/Sample divisions with doctrine bonuses This is a community maintained wiki. If you spot a mistake, please help with fixing it. Below are a few example 20 combat width divisions with 1939 technologies applied.You don't get huge bonuses for sitting around and planning. Deep Battle is designed for the player to push across a front and doesn't stop so the enemy can't recover. With the finisher from Deep Battle (Continuous Offensive) and the Offensive Doctrine field marshal trait, you get a massive -35% organization loss when moving.May 20, 2019 · Best Minors land doctrine. I'm having a difficult time in single player with mobile warfare after the most recent patches. I like playing as a minor nation and attempting to expand as much as possible with a lean and mean military. I've seen some playthroughs on Youtube... Good for shock troops, but if you want a good one to mass produce that still has a lot of firepower, do 9 infantry, 2 atrillery, one anti air, with support engineers, support artillery, and support anti air. Yes, pretty good. But it can be better. Add infantry until 42 width and slap a good old anti air support.Mobile Warfare doctrine for infantry-based army? vitek69. Dec 20, 2021. Jump to latest Follow Reply. Hi, I’m fairly new to HoI4 (~40 hours in), I’m now starting my Munich Disagreement run as Czechoslovakia and I’ve got a question about which doctrine you guys think is the best. Given the relatively limited industry and time before the war ...

google halloween game unblockedcute gacha ocslumify commercialtexas longhorn tattoo ideas Hoi4 doctrines radar aiken [email protected] & Mobile Support 1-888-750-4408 Domestic Sales 1-800-221-3205 International Sales 1-800-241-3334 Packages 1-800-800-3005 Representatives 1-800-323-3552 Assistance 1-404-209-6878. It could give speed bonus, Moving org loss bonus, Fuel consumption bonus, maybe even a motorized line arty bonus, more ORG for motorized/mechanized inf. Also increased hardness on Mechanized. Focus on exploit weak point with speed instead of raw power by Tank.. papa's u pick cherries photos Oct 18, 2017 · Operational Integrity is best air doctrine for air superiority. just_a_pyro • 6 yr. ago. Land: superior firepower for most countries, blitzkrieg if you can afford fielding a lot of tanks (that's probably just US, Germany and USSR) Sea: base strike if you want to dominate the seas and can afford it, trade interdiction if you just want to dick ...Least flexible is mobile warfare imo, while it's great on the attack and probably better than the other doctrines, it really struggles on the defense, and usually relies on counterattacks to mount an effective defense rather than having a strong static defense, and like Superior Firepower, it relies on divisions that consume a lot of supply ... mario judah 2022osrs dusk and dawn MTG Expanded RT56 Patch. Created by Licarious Fenrir. Because of changes that Paradox has made to HOI4 in 1.12 this will likely be the last update for the mods I am maintaining for it. If anybody wants to take over the development and maintenance of Ise, Surcoufe, or MTG Expanded RT56 patch they are more. saint marina kidney prayermurderdrones r34 New Customers Can Take an Extra 30% off. There are a wide variety of options. Best Doctrine For China in MP. Revolution 11. Jun 21, 2016. Jump to latest Follow Reply. I have been interested in playing China during MP sessions against human Japan. What is the best doctrine for a defensive China facing a quick war from Japan? I would be picking doctrine focuses at first to get better doctrine against Japan...Which doctrine is best suited for paratroopers? I started a play through to complete the achievement "Snakes on a plane" and wondered which doctrine is best for the use of paratroopers, which is required for the achievement? Could always use the trusty superior firepower and take integrated support because you can drop with any support company.For this new update, you'll need 100 army, air, or navy xp in order to research doctrines. Advisors, national focuses and other events can reduce the costs.